Ciaran Murray
United KingdomMy dream job is to work as a level designer within the games industry, with the career goal being to see my work in a published game.
I remember the feelings of excitement and awe I had as a teenager when I first played the 2010 Sci-Fi first person shooter Halo: Reach. I was fascinated by the inner workings of the game and how aspects such as level and narrative design could invoke strong and emotional responses from the audience. Later down the line, that fascination shaped into an ambition of becoming a games designer when I enrolled in a Games Art & Design course at college.
Learning: Norwich University of the Arts
Skills: Adobe 3D Substance Painter Adobe Photoshop Autodesk Maya Blender Procreate Unreal Engine 5.2 ZBrush
Expertise: Concept Art & Illustration Game Design & Development
-
Leveled up to Debut Sep 01, 2020
-
Leveled up to Player Jul 28, 2022
-
Leveled up to Contender Feb 07, 2024
-
Leveled up to Rookie TBD
-
Pro TBD