Ricardo Bacchini
SpainI aim to start a career as character and environment designer.
Since I was very young I have been keen on drawing and painting. Along my life I've dedicated a lot of time to improve my illustration skills, but it was only in 2021 when I focused on the creative industriy and the potential of art in the development of visual content for entertainment industry. This is when I decided to structure my learning in the Concept Art and 3D Modelling master degree at FX Barcelona Film School.
Learning: FX Barcelona Film School
Skills: Adobe Photoshop Arnold for Maya Autodesk Maya Auto Desk Maya Marmoset Marmoset Toolbag 3 Maya Procreate ZBrush
Expertise: Concept Art & Illustration Game Design & Development
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Leveled up to Debut Mar 19, 2023
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD