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Aziel Rivera
Aziel Rivera

Aziel Rivera

  United States

To work in the film or the gaming industry as a 3D modeler, and eventually specialize in character and creature modeling.

Film and games have cultivated my imagination and creativity for as long as I can remember, as seemingly impossible imagery flashed before my eyes on the TV screen. It was like magic to me when I was younger, and all I wanted to do was learn the sorcery behind it. After years of self-research and learning, I had become determined to work in the creative field that captivated my younger self.

Learning: Self Taught

Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Painter Autodesk Maya Auto Desk Maya Bleder Blender Blender 2.9 Marmoset Toolbag Marmoset Toolbag 4 Marvellous Designer Phtoshop PureRef UnrealEngine Unreal Engine unreal engine 5 ZBrush

Expertise: 3D Animation Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Mar 11, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

3D modeler Internship
Remote | Oct 2021 - Apr 2022

During my time at Netherly Studios, I create props, environment assets, and character models for two separate game titles in development.

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