Aurèle BOUVIER
FranceI would love to work as a concept artist, character, or environment designer.
When I was playing Styx: Master of Shadows, a few years after its release. It wasn't really pretty in terms of graphics, but I didn't know why I found it beautiful. That is when I realized it was the people who designed the environments/characters etc... who made it beautiful. I realized the difference between graphics and art direction. Then I decided I wanted to do that.
Learning: ISART DIGITAL PARIS
Expertise: Concept Art & Illustration
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Leveled up to Debut N/A
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Leveled up to Player May 17, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
ISART DIGITAL PARIS
Class of 2025