Zihan Liang
United StatesGame 3D Generalist. My goal is to create high-quality 3D game content that engages players.
Upon completing my undergraduate degree, I reflected on my creative journey and realized I wanted to work in creative industries. Having loved painting since childhood, I pursued oil painting as my undergraduate major. However, I discovered a newfound passion for bringing my imaginative worlds to life through CGI and yearned to explore and embark on thrilling adventures within the stories I create.
Learning: Savannah College of Art and Design
Skills: Autodesk Maya Maya ZBrush
Expertise: Game Design & Development
Draft Selection
-
Skipped Debut N/A
-
Leveled up to Player N/A
-
Leveled up to Contender May 25, 2023
-
Leveled up to Rookie TBD
-
Pro TBD
• Current Education
Savannah College of Art and Design
Class of 2023