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"MAATLA" | Animation short film
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"MAATLA" | Animation short film

Thongthat (Khem ) Harnvorrayothin
by KhemT on 23 Apr 2024

"MAATLA" - A curious girl breaks into an underground laboratory in Botswana, discovering the inhumane experiments that the scientists had been performing on all the nearby animals. A Master's group project film at Bournemouth University by a group of 5 people. Time spent 7 weeks.

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"MAATLA" | Animation short film

"MAATLA" - A curious girl breaks into an underground laboratory in Botswana, discovering the inhumane experiments that the scientists had been performing on all the nearby animals.

A Master's group project film at Bournemouth University by a group of 5 people. Time spent 7 weeks.

Director:

PEACY LETAMO

Producer:

ANTHONY SARMIENTO

Art Director:

KHEM HARNVORRAYOTHIN

Concept Artists:

KHEM HARNVORRAYOTHIN

XINYI TANG

Storyboard Artist:

ALEJANDRO GUARÍN

Previz Artist:

ANTHONY SARMIENTO

Modelling | Texturing | Look Development:

ALEJANDRO GUARÍN

KHEM HARNVORRAYOTHIN

PEACY LETAMO

XINYI TANG

Rigging:

KHEM HARNVORRAYOTHIN

PHOOM CHANDREMA

PEACY LETAMO

Lead Animator:

ANTHONY SARMIENTO

Original Music By:

LORENZO PELLI

Additional Animation:

ALEJANDRO GUARÍN

KHEM HARNVORRAYOTHIN

XINYI TANG

Video References:

ANTHONY SARMIENTO

FLORA HODAK

Technical Artists:

KHEM HARNVORRAYOTHIN

PEACY LETAMO

Lighting | Rendering:

KHEM HARNVORRAYOTHIN

PEACY LETAMO

Editor | Sound Design:

ANTHONY SARMIENTO

Special Thanks:

VALERY ADZHIEV

INGRID MORRISON

HAMMADI NAIT-CHARIF

ARI SARAFOPOULOS

IN STEPHENSON

Made in: Unreal Engine 5, Blender, Maya, Substance Painter, Substance Designer, Zbrush, Adobe Suite, Procreate

Breakdown and Process

Concept art: The concept of the Secret laboratory under the Okavango Delta. It is an out-of-place man-built megastructure deep under the river. The facility is used for experiments and study the mutation in African animals. The successful subjects were forced to be trapped inside the sphere water tank.

Post process: Real-time render laboratory environment in unreal engine. Developing post-process shader to achieve the oil paint/ watercolor look.

Breakdown and behind-the-scenes coming soon! - https://www.youtube.com/@Khem_T/videos

More on concept and development on (Khem T) - https://www.artstation.com/khem_t


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