Rookie Awards 2024 - Open for Entries!
Tsunami
Share

Tsunami

Anwar Nurhakim Bin Khamis
by AnwarNurhakim on 17 Apr 2024

Visual effects works done during the 1-year Visual Effects & Animation Diploma at 3dsense Media School.

0 34 0
Round of applause for our sponsors

Tsunami

A shot with a large tsunami crashing into a city

● Shot was broken up into various elements like hard surfaces, water body, splashes and misting.

● Buildings were copied to points that were scattered on a grid for efficiency instead of manually placing down buildings to populate a city.

● The large body of water was a simulation using a wave shape as its boundary flow, split into 3 layers for optimization.

● Displacement was then applied in render.

● The splashes were simulated using a moving object as its origin.

● The misting was done with a pyro system.

● Masks were rendered out for compositing purposes, for when the body of water collides with the building, to make the area of collision brighter.

● Rendered in Mantra.

● Roto was done in Nuke to blend the splashes with the body of water.

(software used: Houdini, Nuke)

Test renders, before and after displacement


Comments (0)

This project doesn't have any comments yet.