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campaign design 2022 - part 1 - All Wound Up!
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campaign design 2022 - part 1 - All Wound Up!

Tanaya Toli
by stardecahedron on 21 Nov 2023

part 1 of my original campaign pitch for a 2D platformer, All Wound Up!

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campaign design 2022 - part 1 - All Wound Up!


This post details the cover art snd overview of my original campaign design project from 2022, All Wound Up!

All Wound Up! is my campaign pitch for a 2D platformer game, about a little wooden wind up doll called Amanita with a broken mechanical heart that needs repairs. Amanita has journeyed on a quest away from home to find someone who can fix their heart, with their older sister Lilium in tow, who has a broken upper torso. Amanita loves to dance, but slows down after a while due to their broken heart being connected to their wind up key. They have to wind themself up at tiny little wind up keys scattered around the toy world, hence why it's called All Wound Up. Along their journey, the siblings will meet the inventive and quirky Griffith the Griffin doll, and Ripper the Dragon plush, and it seems they might be broken enough to be a part of this broken family.

This is the cover art for All Wound Up and the game's logo. 


This is part 1 of the campaign, which includes the following:

The cover art and it's whole process, and the logo designs.


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