#WeeklyDrills 087 - FloatingIsland
I used Blender to model the blockout of the islands and the simple structures, ZBrush to add detail to the islands, and Unreal Engine 5 to composite and render.
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Round of applause for our sponsors
I started very late this week because I wasn't sure what to create. But yesterday I got a boost of motivation and came up with this.
The plants are from the Tropical Jungle Pack, I used some starter content materials, and Quixel megascans for the rock textures.
This was just a two-day project and I'm quite happy with the result.
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