Refuge - A FromSoftware Inspired Environment - WIP
Refuge is a piece I’m currently creating for my portfolio. I wanted an opportunity to create a smaller scene with quality assets over a huge quantity. Over the course of this month I’ll continue to add more and more until it’s complete!
Update - 3 Jul 2023
I like to mess with lighting and composition very early on. Keeps me excited for the duration of the project! Update to the composition and lighting of my scene as of 7-09-2023
Materials and textures were done using a combination of substance designer and substance painter. I used the great dirt ground designer tutorial and tweaked some of the values to my liking while completing it. The cobble stone was done following along work made by Milad Kambari.
Alphas came in handy for getting quick iteration on different stone faces. Using a combination of trim dynamic, planar, and clay tubes I was able to get results that I was pleased with, and that read well from a distance.
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