Kyle S. Smith
United StatesMy dream job is to work as an environment artist for iD Software. My goal is to create a portfolio that emulates their body of work.
I first realized I wanted to work in creative industries when I picked back up my simple hobby of sketching while I was in the military. I spent about a week straight putting ideas on paper, minute after minute, hour after hour. My time was coming to a close with my service and as I pondered what my next journey was going to be, I started to do some research into the different aspects of video game creation. I took the leap towards 3D Art and haven't looked back since!
Learning: Full Sail University
Skills: 3d Substance Designer 3d Substance Painter Adobe After Effects Adobe Photoshop Autodesk Maya Auto Desk Maya Marmoset Toolbag Substance Designer Substance Painter Substance Stager Unreal Engine Unreal Engine 5 ZBrush
Expertise: 3D Animation Game Design & Development
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Leveled up to Debut May 24, 2022
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Leveled up to Player Mar 28, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD