Borderlands Particle Project
a project made for the course "Realtime FX" at Howest DAE
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Round of applause for our sponsors
This project was made for the course "Realtime FX" at Howest DAE, the goal of the subject is to learn how to work with Niagara in unreal engine. However, I also used the assignment as an excuse to get better at other Unreal aspects, like the sequencer, shaders, and post.
There is still a lot left to learn, but I'm happy to have put another step in the right direction.
Can't wait to do more projects in Unreal
As the title mentions this project Is inspired by borderlands.
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