![Mechanical Leg](https://d3stdg5so273ei.cloudfront.net/EinMeister/2023-05-03/969816/450xAUTO/shot3_final-EinMeister-crop.jpg)
Mechanical Leg
![Grati Petru](https://d3stdg5so273ei.cloudfront.net/EinMeister/2023-05-03/233265/50x50/Untitled-1-EinMeister.jpg)
One of my early asset creation projects that involves learning Fusion 360, PBR texturing and rigging.
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This is a mechanical leg project that I have done in 2021 after getting introduced to Fusion 360. I was motivated to learn CAD modeling by the works of Azure Midsummer "Millenia" and Vitaly Bulgarov. It is a mid to high poly export from CAD that I have cleaned the topology of manually and unwrapped in Blender, then textured in Substance Painter. The renders are also done in Blender Cycles.
Portfolio upload on ArtStation: https://www.artstation.com/artwork/3dyQdE
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