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Mars Facility Corridor
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Mars Facility Corridor

Kyle S. Smith
by kylessmith on 28 Mar 2023

Modular Sci-Fi environment that I have worked on over the course of a month. Importing all of my meshes from Maya into Unreal Engine at the beginning was extremely beneficial, as all I had to do when making updates was re-import to the source content folder.

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This project was a culmination of what I have learned throughout the course of my first year of study at Full Sail. My goal was to create a modular environment that fit the Sci-Fi aesthetic.

A lot of the emissive properties in the scene needed to be reinforced with additional lights to push the amount of indirect light that was cast.

The hologram was tricky, but after enough tweaking I was able to get the fresnel effect surrounding the base hologram to work.

Thank you for getting this far in my project! Any and all feedback is welcome and appreciated!


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