I introduce you my last little project based on Chao Teng Zhao concpet.
I get a lot of fun to do this, it was a good practice for me to progress my Xgen.
I tried to make him realist using texturing and micro sculpt and keep the basic shape of the concept art, to make a great mix of between stylized and realistic.
For this project I used Zbrush for the sculpt and some brushes for the microsculpt and details. After a Maya retopo I textured him in Substance Painter. The hair have been made with Xgen. And rendered in Arnold.
Here is the timelapse of Xgen process
I hope you will like this little project,
Go check my ArtStation for some complementary pics and videos: