Rookie Awards 2024 - Open for Entries!
Medieval Knight - Realtime Character
Share

Medieval Knight - Realtime Character

Mikele Mahchi Saba
by MikeleMahchi on 8 Nov 2022

This is a personal project

1 530 0
Round of applause for our sponsors

This is a knight i made optimized for videogames and realtime rendering, the whole model is under 62k polys, i used six 4k texture maps, 3 for the armor, 1 for the face, 1 for the sword and shield and 1 for the eye. It was sculpted in Zbrush, retopo and UVs in maya, texturing in Substance painter and rendering on Marmoset Toolbag.


Comments (0)

This project doesn't have any comments yet.