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Mikele Mahchi Saba
Mikele Mahchi Saba

Mikele Mahchi Saba

  Spain

To create memorable creatures and characters that inspire people and make them want to know the story behind them

Since I can remember I have always loved sculpting, since I was very little until I was in my final year of high school. Little by little I started focusing on other things and “forgot” about sculpting but then my passion was rekindled when I played dark souls 3 for the first time. I decided I wanted to be a digital sculptor and create creatures and characters as memorable as the ones from the videogames I loved.

Learning: Lightbox Academy

Skills: Maya 2020 ZBrush Arnold for Maya Arnold Substance 3D Painter XGen Arnold Renderer Substance Quixel Megascan Maya

Expertise: 3D Animation Game Design & Development Other Visual Effects

Weekly Drills - Winner

Weekly Drills - Winner

Portfolio of the Week

Weekly Drills - Winner

Weekly Drills - Winner

Weekly Drills - Winner

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 25, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Lightbox Academy
Class of 2022