Rookie Awards 2024 - Open for Entries!
Mikele Mahchi Saba
Mikele Mahchi Saba

Mikele Mahchi Saba

  Spain

My career goals are to become a charcater artist for the gaming inustry and eventualy make my own company and create my own original Game

Since I can remember I have always loved sculpting, since I was very little until I was in my final year of high school. Little by little I started focusing on other things and “forgot” about sculpting but then my passion was rekindled when I played dark souls 3 for the first time. I decided I wanted to be a digital sculptor and create creatures and characters as memorable as the ones from the videogames I loved.

Learning: Lightbox Academy

Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Painter Adope photoshop Arnold Arnold for Maya Arnold Render Arnold Renderer Autodesk Maya Auto Desk Maya DaVinci Resolve Marmoset Marmoset Toolbag 4 Marvellous Designer Maya Maya 2020 Megascans Mudbox Nuke Photoshop Quixel Quixel Megascan Substance Substance 3D Painter Substance Painter XGen Zbrush

Expertise: 3D Animation Game Design & Development

Weekly Drills - Winner

Weekly Drills - Winner

Portfolio of the Week

Weekly Drills - Winner

Weekly Drills - Winner

Weekly Drills - Winner

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 25, 2021
  • Leveled up to Rookie Jun 02, 2023
  • Pro TBD

Current Education

Lightbox Academy
Class of 2022

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