Unity Toon Outline Shader by rod
The follow-up after making a toon shader based on BOTW integrating outlines.
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Hello again. This is the second part of a shader I made half a year ago, when I made the Zelda BOTW shader. This time i mixed it with a Sobel Outlines shader.
Comparison between default lit material, just outlines, Zelda Shader and Final Shader.
This work was done at the beginning of March. Since then, I've been learning about Unreal Engine and I couldn't take a break for posting this. Stay tuned for future Unreal Engine entries on shaders, vfx and maybe a character controller prototype!
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