This is the first project I've created as a student that I'm actually proud of. I feel like creating realistic 3D props for games is what I like doing most.
For this project, I was tasked to create a realistic asset in the theme of optics following the correct PBR workflows. The object I chose to create is the DBAL-I2 by Steiner eOptics, a laser attachment used on assault rifles that makes it possible to operate accurately in the most extreme conditions. More renders on Artstation: here
If you have any feedback, feel free to contact me!