Wannes Stroobandt
BelgiumSince I'm graduating soon, I'm looking at potential jobs and companies that will allow me to learn a lot on the job as a technical artist.
During my previous college education in Multimedia and Creative Technologies, I did a twelve-week-long internship as a virtual reality developer using Unreal Engine 4. Before this experience, I had barely ever worked in a creative environment where game technologies and mechanics were used. It was during this period that I realized how interesting working with these immersive technologies could be.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Arnold Autodesk Maya Houdini Maya Megascans Python Substance 3D Painter Unreal Engine Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Finalist
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Leveled up to Debut N/A
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Leveled up to Player Jan 22, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD