This is the first complete character I've ever made. I modeled and textured everything inside the final render in about a week. Everything was done as exercise at BigRock School. I decided to sculpt Rick from "Rick&Morty" because I'm a huge fan of the TV show.
I used Autodesk Maya and ZBrush to model and sculpt, Substance Painter for texturing, XGen for grooming, Arnold for rendering and Photoshop for a bit of compositing/post-processing.