![SD Sci-fi panels](https://d3stdg5so273ei.cloudfront.net/arthurtasquin/2021-03-18/940314/450xAUTO/covenant1-arthurtasquin-crop.jpg)
SD Sci-fi panels
![Arthur Tasquin](https://d3stdg5so273ei.cloudfront.net/arthurtasquin/2019-03-23/812392/50x50/DSC_1754_low-arthurtasquin-crop.jpg)
This is a substance made 100% in Designer and rendered with Marmoset Toolbag. ------A L I E N 01
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Round of applause for our sponsors
Here's two shots of a sci-fi panel. I've always wanted to try hard surface panels on Designer!
![](https://d3stdg5so273ei.cloudfront.net/arthurtasquin/2021-03-18/570625/1400xAUTO/GraphCovenant-arthurtasquin.jpg)
Graph of the Substance.
Basically, I used a bunch of Curve node, Tile sampler, gradient and basic shapes.
I tried for the first time the Dirt node and it saved me a lot of time.
Breakdown of the heightmap.
![](https://d3stdg5so273ei.cloudfront.net/arthurtasquin/2021-03-18/672614/1400xAUTO/MapsCovenant-arthurtasquin.jpg)
Sci-fi panels maps.
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