I would like to work as an Environment Artist or Texture artist in the game industry.
I spent a lot of time on graphic design tutorials when I was young but I did'nt realise that I would do that later. When I first study CGI, I became obsessed by other people's work. I was always and I'm still pushing myself to learn new skills and be able to reach that level of quality.
Learning: Haute Ecole Albert Jacquard
Rookie of the Year - Finalist
Skipped Debut TBD
Skipped Player N/A
Leveled up to Contender Mar 23, 2019
Leveled up to Rookie TBD
During my third year at the HEAJ, I did an internship at Dirty Monitor, a video mapping company.
I've worked as a 3D Artist for two weeks at B71. My job was to create an Unreal Scene in a Japanese temple.
In one year, I got several small work contracts with a creative studio to make 3D illustration for websites.