GameCube Controller
Gamecube Controller for the Weekly Drills. Made in Maya, textured in Substance Painter, Rendered in Arnold.
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For this Weekly Drill I replicated one of my Gamecube controllers with a clear base.
These are the references I worked from, collated from online.
This is the Physical controller I worked from
My main focus was to get the proportions of the model correct since it is an iconic shape.
Model textured in Substance Painter. Some of the objects were textured within Arnold itself.
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