Gabrielle Pehlivanides
Gabrielle Pehlivanides

Gabrielle Pehlivanides


My career goals are to work my way up the industry creating 3D assets for Film, making realistic models and continuously gaining new skills.

I first realised that I wanted to work in the creative media and entertainment industry when I was in high school. I knew I wanted a career that involved a creative element, thus I took part in a 3D Fundamentals and a Graphic design VET course. I soon realised that I loved to recreate objects in 3D, thus wanted to find a path into the creative media and entertainment industry. I believe that film will be the best pathway as it excites me and no matter how small the model, it may be seen by many.

Learning: Flinders University / CDW Studios

Skills: Autodesk Maya ZBrush Substance Painter Substance Painter Arnold Renderer Maya Adobe Photoshop Arnold Zbrush Marmoset

Expertise: 3D Animation Game Design & Development Visual Effects

Excellence Award

Draft Selection

Weekly Drills - Winner

Draft Selection

  • Skipped Debut N/A
  • Leveled up to Player May 30
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Flinders University / CDW Studios
Class of 2020