Rookie Awards 2024 - Open for Entries!
Gabrielle Pehlivanides
Gabrielle Pehlivanides

Gabrielle Pehlivanides

  Australia

My career goals are to work my way up the industry creating 3D assets for Film, making realistic models and continuously gaining new skills.

I first realised that I wanted to work in the creative media and entertainment industry when I was in high school. I knew I wanted a career that involved a creative element, thus I took part in a 3D Fundamentals and a Graphic design VET course. I soon realised that I loved to recreate objects in 3D, thus wanted to find a path into the creative media and entertainment industry. I believe that film will be the best pathway as it excites me and no matter how small the model, it may be seen by many.

Learning: Flinders University / CDW Studios

Skills: Adobe Photoshop Arnold Arnold for Maya Arnold Render Arnold Renderer Autodesk Maya Auto Desk Maya Blender Marmoset Maya Substance Painter Unreal Engine 4 Zbrush

Expertise: 3D Animation Game Design & Development Visual Effects

Excellence Award

Draft Selection

Weekly Drills - Winner

Draft Selection

  • Skipped Debut N/A
  • Leveled up to Player May 30, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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