Gabrielle Pehlivanides
AustraliaMy career goals are to work my way up the industry creating 3D assets for Film, making realistic models and continuously gaining new skills.
I first realised that I wanted to work in the creative media and entertainment industry when I was in high school. I knew I wanted a career that involved a creative element, thus I took part in a 3D Fundamentals and a Graphic design VET course. I soon realised that I loved to recreate objects in 3D, thus wanted to find a path into the creative media and entertainment industry. I believe that film will be the best pathway as it excites me and no matter how small the model, it may be seen by many.
Learning: Flinders University / CDW Studios
Skills: Adobe Photoshop Arnold Arnold for Maya Arnold Render Arnold Renderer Autodesk Maya Auto Desk Maya Blender Marmoset Maya Substance Painter Unreal Engine 4 Zbrush
Expertise: 3D Animation Game Design & Development Visual Effects
Rookie of the Year - Finalist
Excellence Award
Draft Selection
Weekly Drills - Winner
Draft Selection
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Skipped Debut N/A
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Leveled up to Player May 30, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD