New Contest - Adobe Substance 3D - Virtual Photography
Swamp of Heroes
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Swamp of Heroes

Ethaniel Andrew Baker
by ethanielbaker on 14 Dec 2020

This is one of the larger term assignments nearing the end of my studies at the Vancouver Institute of media arts. The full scene was modelled in Maya, textured in substance, and rendered real time in Unreal Engine. Concept by Krzysztof Roslan.

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