#WeeklyDrills 023 - Nintendo 64
For this week's drill, I decided to create an N64. It was the first console I ever owned and I spent half my childhood playing Zelda, Super Mario, and some racing game I forgot the name of. I used Maya to model, Substance Painter and Affinity Photo to texture, Arnold to render, and Nuke to polish the raw images.
17
1797
4
Round of applause for our sponsors
Comments (4)