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Thunder Storm
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Thunder Storm

Robin Andblom
by andblomrobin on 30 Apr 2020

I have always wanted to make dynamic fire and smoke, and I wanted to find ways to develop this without simulating flipbooks, basically to understand more of the shader math behind these phenomenons. In order to make something that felt exciting I brainstormed on a series of events. And I thought why not capture a natur

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Thunder Storm

I have always wanted to make dynamic fire and smoke, and I wanted to find ways to develop this without simulating flipbooks, basically to understand more of the shader math behind these phenomenons. In order to make something that felt exciting I brainstormed on a series of events. And I thought why not capture a natural scenario where fire and smokw would appear, so I decided to go with a storm effect where lightning hit a tree and to capture the wild reaction of the tree when hit by it. Made in Unreal Engine. 


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