Robin Andblom
SwedenMy dream is to work in shaders and VFX for games
With great curiosity I take on new challenges, and I love to learn new things. I have an eye for details, and I love to share my honest feedback with others. I often take initiative and I like to help develop and maintain a good structure and workflow between disciplines. I often experiment and try out new and different solutions. I like to laugh, and I want everyone to feel relaxed around me. My area of focus is VFX/shaders in both node networks and HLSL.
Learning: The Game Assembly
Skills: Adobe Photoshop Autodesk Maya Blender Substance Designer Unreal Engine
Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Motion Graphics Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 30, 2020
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Leveled up to Rookie TBD
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Pro TBD