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I realized I wanted to work in the creative media and entertainment industry back in high school when I first started working with cameras. And then after my first year in college, it shifted to wanting to create games because I played them so often.

I had Known that I wanted to work in the gaming industry since I graduated high school I just didn't know which field yet, until I worked on the Create With Clint "Alternate Realities" animation challenge, and the animating part was interesting but I was having trouble finding rigged models to have in the animation and mixamo just wasn't going to work with the models I could find, so it peaked my interest, how do I rig a model? From there I have been rigging almost every day and loving it.

I first realized that I wanted to work in the creative industry ever since I was in elementary school due to my love for art and music class. Video games were also introduced to me around this time and I became completely engrossed within the world of these video games. I thought I could create my own worlds and bring them to life, leading to my pursuit within this industry.

I learned that I wanted to work in the creative media industry at a young age, but I have more recently narrowed down what type of art I wanted to make.

My senior year in high school I decided to stop chasing the engineering dream I had painted in my head, and switched to an art focused future that I haven't regretted since!

I've been interested in creative media ever since my dad brought home a PS2 when I was eight. Playing Crash Bandicoot as my first game made me think about how could someone make this? What was the process in game creation like? How can I help?