Round of applause for our sponsors
A character I made from a concept for my senior project in school. Before this project, I had mostly only worked within Zbrush, Maya and had touched Substance Painter a few times. This project allowed me to dip into Marvelous Designer as well as further understand Substance to create more dynamic textures.
There are a few small things I noticed that need to be cleaned up in the future but I am very proud of where I was able to take this character. The first grey scale image is the low poly model and the textured image is the model with the high poly detail and maps baked in.
Original concept by Pavel Hristov (made a couple tweaks for geometry reasons and time)
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