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As a teenager, I loved being creative, spending a lot of time in my school's art department. I then decided to study visual communication and design at undergraduate level. It was this period of study that helped me to build a strong art and design foundation as I refined my skills in a variety of software including Photoshop and Illustrator. This established the design fundamentals for me as I progressed to my masters degree where I focused on game design and 3D modeling,

Since I was a child. Studying engineering and having a technical background gives me a chance to work with creative concepts in a very applicable way and that is what I wish to make into my career. In addition, all the hobbies I do revolve around the creative process, like video and music editing, as well as using CAD for personal projects.

I have been designing games since childhood. I remember we had a "what do you want to be when you grow up" day when I was around 5 years old and I had brought in my designs for a game on some old paper.