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I was always interested in the arts, but took a detour in high school to go for a field in the sciences instead. During this time I was in a two year science program that consisted of only academics and it was during this time that I realized how much I loved exploring my creative side and making works of art. I dropped all my science classes in grade 12 to work towards making a portfolio for Emily Carr University of Art & Design and was thankfully accepted.

I’ve always had an artistic nature. I’ve bounced around on several mediums but 3d art and animation has always been a dream of mine. I would be happy at a small studio just doing what I love, but a major studio would be awesome.

I saw Dylan Cole's concept artwork for the movie Tron: Legacy and didn't think it was possible to do what he did until I got introduced to digital tablets! Since I was 15 I have been committing my time to improve my digital skills by studying anatomy, background work and watching tutorials online.

I always wanted to work in the entertainment industry, been passioned about video games and movies all my life

After I studied pencil art following an old master's instruction for a year or so, I found myself to enjoy the feeling of creating each and every stroke (that is, if I'm not stuck in an artist block of course). Thus, I decided to pursue a career in the creative and entertainment industry.

1994. The release of “The Lion King” brought my whole family to the theater. When the movie ended I was amazed by how a moving drawing could bring such emotional charge and life experience to the audience. I looked at my mom and told her that I wanted to do that for my life. I was 9 years old.

It was actually quite late. I always knew that I want to do something that relates to art and design, but I just never thought about animation. Before I start learning it, I always heard that it is something really hard and not for everyone. I mean those rumor were right, but I fell in love with it once I picked it up when I started my study in animation at Emily Carr University.

Around 14 years old, I knew I liked it while watching movies or playing video games, but at first didn't got the courage to go for it.

We were an artistic child who loved drawing and painting. While we were studying at Emily Carr Art + Design University, we found our new passion in 3D animation, especially 3D Lighting, and Compositing for bringing creative visions to life through filmmaking.

When I was a kid I always liked to draw

I have loved drawing ever since I was a kid, but the realization of wanting to work in 3d industries came to me when I was astounded by how affective the game CG could be and the way that 3d arts could bring me into a fantasy world.

When I was a child, I mainly influenced by chinese animation <Legand of Qin> And the game <final fantasy>

Since I was a kid. I have always felt drawn to Art. Traditional and Digital, now going full force towards 3D Character Designer and Animation.

When i findout about my creativity

I was first introduced to the creative industries when I was in high school but didn't go through a systematic study until I was nearing the end of university when I started to realize that it was time to do something about my dream. I want to work on various aspects of the game's story, gameplay, and art. So, I want to improve my skills in all areas, including sub-screening for film or animation and plot writing.

During high school

At the age of 17, I was attracted to animation and subsequently made it my career goal. After studying relevant knowledge and skills in Taiwan, I realized that I am particularly passionate about being an animator. I aspire to enter the animation industry as an animator, pursue employment opportunities, and fulfill my personal self-realization.

I have sort of always known that I wanted to work within the creative industry, been participating in art since I was a little kid - the more recent discovery was the games industry and my interest in that. It was never really brought up as an option growing up and once I began exploring my options for studying post-high school I found that the games industry was a chance to combine my love of creative work and video games.

I'm an industrial designer who enjoys solving problems. My interest in problem-solving started with my love for math. I was always excited about solving, Then, it was a physiological science and philosophy that made me feel exactly that way. I like to know everything, honestly, I liked to be an inventor and it was really hard for me to choose a field. But finally, I got to know myself and choose this one.

I first became interested in CG art in early 2020 and have since developed a strong passion for it. I hope to work in the CG industry in the future.

Tại Foxbet9, chúng tôi tự hào mang đến cho các thành viên tỷ lệ cá cược bóng đá tốt nhất trên nhiều sự kiện thể thao. Giá cả cạnh tranh của chúng tôi có nghĩa là ngay cả khi bạn ủng hộ mục tiêu yêu thích rõ ràng để giành chiến thắng, bạn vẫn có thể nhận được nhiều tiền hơn nhiều sách thể thao khác.

When I was 19, I set my sights on working in the creative industry. Because I love watching movies and was greatly influenced by "Avatar" and "How to Train Your Dragon". I have loved creating things and drawing pictures since I was a child, and my interest in modeling led me to start 3DCG when I was 21 years old.