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I've had a passion for crafting, making and sculpting for as long as I can remember. I studied in an art program in high school and animation in college, but I only found my calling years later. Working in a different industry for a while only made me realize how important creating and sculpting was for me. I started modeling again about a year ago, and I am now attending an online college in 3D modeling.
After a powerful realization that I myself could contribute my creativity and efforts into generating these amazing products and stories that had brought me, my friends and family, so much joy. To be able to create something that others deem meaningful and engaging, and that grips and weaves narratives seems the most rewarding career possible.
I study architecture and was fun and everything but I never feel was the work I wanted to do all my life, so I start learning how to use 3d software like 3ds max and maya and how fun was to create something from scratch and people enjoying my creations, so I star self taught how to use more this software and after a while I realized I needed a guide to know what is good and what is bad and know more my mistakes so I move to Vancouver to study 3d modeling and I don't regret this decision at all
I started on my path of creativity in 2013 in the gaming scene and over time I found something I really enjoyed and that being 3D modelling and advertising. I self taught myself for 4 years until I graduated High school then wanted to take my education further and enrolled in College for 3D Modelling and Animation.
3D modeling has been a rapidly growing field in the creative industries over the past several years, and it's an area in which many individuals and businesses are looking to develop their skills and capabilities. With the advancements in technology and software, 3D modeling has become more accessible to a wider range of people, and it has enabled artists and designers to create incredibly detailed and intricate 3D models for use in a variety of applications, such as video games, movies.
Since I was a kid, I have had a passion for fine arts, but in high school I started participating in annual school fashion shows and realised that is what I love. Being a fine arts lover, I chose to study textiles for fashion as my minor. During my second year of college I was introduced to digital fashion. I am driven by the desire to rethink the sustainability of fashion industries using technology and innovation.
I studied digital graphic design in Mexico and I had a class of basic 3D concepts with Maya and Zbrush and I loved it. I was a web developer before becoming a 3D Artist, Then I got the chance to study 3D Modeling at LaSalle College Vancouver to get a better understanding and improve my skills and I want to keep learning.
I grew up with amazing and entertaining things in my life, but I most enjoyed cartoons and animation. At the age of 15, I realized my passion for animation. I always like to dream and imagine things that aren't practically possible, but if there is a way for me to share those stuff with others and entertain them, that was through animation. This reason led to the creative media.
-Grade 8 project about the career I wanted -Thought I had no idea, hated it -Procrastinated by learning Maya instead -Parents notice, try to get me back to work -I tell them I have no idea, and hate the question -My brother overhears and says, "I thought you always wanted to make games" -I felt stupid. I've always loved anything related to art and games, and being creative, but I never really considered it to be an option until then.