Elliot Chong Jia En
SingaporeBecoming a visual developer and concept artist for games and animated projects.
Since my third grade in my secondary school, I was into animation art and illustrations, also first year to play games on consoles and pc.
Learning: LASALLE College of the Arts
Skills: Adobe After Affects Adobe Photoshop Adobe Premier Pro After Effects TVPaint Zbrush
Expertise: Concept Art & Illustration Game Design & Development Other
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 08, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Internship as Game Artist for Game Innovation Program 2018. Worked as background and concept artist for 'Portrayed' and presented at STGCC
Colourist intern for Jerrold Chong's film "What Has To Be" for a few main scenes.