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When I was in high school, I loved to play indie games and upon playing Undertale by Toby Fox, I realised making games was something I could do. So I downloaded Game Maker Studio and started learning game development.

In my high school years, where I worked a lot with the Adobe suite.

I used to draw and play video games since my childhood, little by little and after high school, I wished to mix the 2 of these arts, drawing for video games, create concept, characters and weapons, mostly in 2D I also like creating universes and their components, artistic direction, lore, stories, characters...

My Website : https://www.mathieucabot-portfolio.com

From the day I wanted to beat my friend in drawing when I was 4 years old in kindergarte

When i started to create some design stuffs on Photoshop like 4 years ago.

I entered a art school 2 years ago and I discovered the wild world of ART. I want to specialize in 3D because I love to make concept into "reality".

With a passion for drawing, I initially chose to pursue studies in architecture after high school. However, after obtaining my degree in architecture, I embarked on a professional reconversion at ESMA Game in Montpellier. It was during my participation in game jams that I discovered my true passion for the video game industry, which led me to redirect my career from architecture to the world of video games.

I realise that I wanted to work in a video game company during an insomnia when I was 15yo.

i love video games and drawing. i'm passionate about character design, imagining characters and their worlds in their conception. And by dint of imagining and creating, I wanted to combine my 2 passions and work in video games.

We've met at school and we're very eager to develop video games.

I have been a lover of video games since I discovered my first video games at 8 years old. When my parents asked me what I would like to do after graduating from high school. At that time, I knew I wanted to make video games and I searched different universities and private schools to learn the art of video game.

Durant ma recherche d'études après le BAC

In sixth grade, I had just played Portal 2 for the first time, and I was still astounded at how video games can be a complete work of art. This is when I learned Unity and began to learn for myself. When I published my first finished game on the internet, and people played, broke, and took grasp of everything in the game. I knew the best way for me to inspire them to do art was through games.

I wanted to work in the creative industry since i was young, watching cartoons like Code Lyoko and playing videogames fueled my love for 3D Art. Since then it has been my goal to join this industry and share my love for 3D Art with others.

Few years ago when I realised I wanted to work with creative people and make my own career on Level Designer

I've realized that I wanted to work as a game designer when I heard about this job for the first time, by talking with a friend. I've always enjoyed create games for my entourage, so it appeared like an evidence for me.

When I was a kid I always wanted to create some creatives experiences, then after some jobs in the engineering also construction sectors and pass a year in Australia, I truly understood that I wanted to work in this industry, to collaborate with the other as well sharing this passion with the players through this support.

While I was in middle school, I learned about the video games industry. I wanted to be involved in this. As a player I just wanted to be part of the adventure in game development, to learn how games were made, and was fascinated by it. So I've made the decision to enter a game creation school. And here I come.

At the end of my last year of high school, I stumbled upon the recruitment of a video game school in a salon, I was immediately interested and then I entered the ETPA school in Rennes.