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I have always liked animated movies and games, but never thought it was a possibility. Until I found there was a module at my University for multimedia technology. So I signed up and here I am.

I love how game mech work in video games and how smooth the animations are

When I was introduced to Unreal Engine in my second semester.

I have always wanted to work in these industries I just was lost but I took my decision this year to become a game artist.

This colorful world has called me since I was a child. Now I responded it.

It's been with me for a really long time, I always enjoyed working with various media types, such as graphics, 3D, games, audio, etc.

In 2019 before finishing Art College and going to University 3rd year. At college learned Maya and at University learned Unreal Engine, Substance Painter, Z Brush and Maya in depth, focusing on Environment art and 3D Props art.

At first I wanted to be a dj and I needed to make a graphic design for my facebook page soo then I discovered photoshop and it came out that I love to make art. Later I went to high school where I started developing some skills and ended up in art university where I'm now.

Back when I was in 8th grade.