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I have always been interested in movies and games. When i was a little boy I was wondering how Is that possible to walk through a different non-existing places or have a suit which Iron-man had. That is all. But my journey has began only when I entered a University, my roommate showed me Blender 3D and i just Found brave new world for me.
I've realized that I want to work in the game industry when I was about 13 years old. And I knew that I want to create art. Since that, I had a quite winding path. University years wasn't very useful, I've wanted to be a concept artist\illustrator, but in my spare time I've deepened into 3D, so in the end, I'm working a lot as a modeler. But last 2 years I'm doing my best to increase my drawing skills and finally do exactly what I want.
Получилось это довольно спонтанно. В начале 2021 года у меня появилась простенькая видеокарта и почему-то я скачал Blender. Закрутилось, завертелось и теперь я хочу посвящать 3D-моделированию всё своё свободное время. Начинал я, как и многие другие, с уроков на ютубе. Свои модели я долгое время не мог начать делать, боялся, и только через 1.5 года от моего первого дня в 3D я смог закончить свою собственную модель :)
When I was a child I read an article about brush settings in Photoshop - and understood completely nothing, but for some reason it was something magnificent to me. It was like a new world, totally abstract, where you can create whatever you like and be whoever you like. I always liked to draw, sculpt, create something new, I always feel like I'm bursting with ideas. I think, entertainment industry is the best place where I can be creative and useful at the same time.
First time that thought crossed my mind when I was playing Heroes of Might and Magic V on my mom's laptop and the beauty of this game captivated me. And a conscious decision that yes, I indeed want to be a part of entertainment industry, was made after I've played and looked at every concept art piece I could find for the Dishonored and watched a documentary on how the Hobbit movies were filmed. I truly love working In teams of like minded people who wish to bring fantastic worlds to life.
Residing from a small, northern town in Mother Russia to the iconic streets of Sochi, Daniel De Klawn is a highly skilled, professional CG artist, creative thinker and visual story teller. His versatile talent and broad skillset within the 3D world allows him to work across a wide scope of mediums such as illustration, typography, animation, graphic design and digital art within the various fields of work ranging from advertising to film, editorial and publishing.