Napoleon / Blender 3D, Sculpting, Character Modeling
In a new personal work, I created a character - Napoleon Bonaparte. The character was modelling in a Blender 4.0 and a zBrush. Texture - Substance Painter. I took part of the animation on Mixamo, and created the second part of the animation myself in Blender. The final version of the model has been added to the Unreal
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