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I met people who helped me to realize I have skills and I can use it in 3d world

Since When I sew movies like Avatar , transformers and MCU movies about a decade ago I always dreamed to work in movies and cg industry and I still have this dream but I didn't had the chance yet .

I first became interested in computers and digital graphics when I was 14, and my father bought me my first computer. I started learning Photoshop on it but without any specific goal. After a few years, I met someone in the 3D industry who told me he was designing a car in 3D. I was immediately interested in this work and asked many questions about it.

Im 18 years old and i started learning 3D Animation since 2016 by my self.

Almost from high school I developed an interest for 3D character design among other art forms and when I recieved some attention from a few big platforms and companies like StanWinston,Autodesk,Zbrush central and ... I thought I'm on to something so I started learning more

I want to create my own colorfull world...

Ever since I was a child it was my biggest dream to use art to create my world and the passion only got stronger as I grew older. I loved animations and games and I would imagine myself making all the stories in my head come true. My first step was traditional painting and once I had the equipment, I finally started working on 3D art. Everything I make is based on my own illustrations and ideas.

When he was 19 years old

Im digital sculptor , zbrush mentor

From my childhood, I became interested in the animation industry and computer games. I've started working with 3D apps since I was 18 years old. I work for a year and I hope I can work in animation companies. in building film or game

When I was a child, I got to play the Atari 2600. I found it really wonderful. I profoundly enjoyed computer games up until 1995, when I saw a 3D animated feature film for the first time- Toy Story. My thoughts and dreams took shape with the Toy Story characters. It was an encouraging moment for me; there and then I decided to learn how to create animation, and I chose my future job. this wasn’t just a child’s dream. ,and I'm working 3d freelancer now

I do 3D modeling every day, sometimes for fun and sometimes as a freelancer. Most of the time I work with Blender software. I am interested in digital sculpture and product visualization.

I started about 2 years ago but I've been progressing slowly

Mid-way through my university

In the second semester of university, because I had many friends in the field of architecture, he got acquainted with 3Ds Max software. I started learning little by little and after two years started teaching. And then I started to work with other software and have gained a lot of experience and cooperated with many companies in the field of Visualization.

Exactly right after I watched "Wall-E" for the first time. I immediately fell in love with the idea of being able to create amazing feelings through various media. I saw how quickly the 3D industry grew during that time period by playing games and watching animations and movies, so I eventually decided that I want and can be a part of this family as well.

About 1 year ago when I started to learn about the gaming industry and careers such as character artists, 3d artists in this industry.

Since i was a child and i played my first game on Sega genesis (Mortal Kombat 3).

It was early 2015 that I got a new PC. My old one literary couldn't run photoshop. So the first thing I did after I got the new computer, as I was really interested in CG was installing the adobe photoshop. I started learning on my own, using online content. after a while like a couple of months, I got dragged into 3D. Everything started in 3DSMAX 2015. Trust me, I almost had no idea what it was.

last teenagehood in the year 2000.

I'm Armin Lotfi I'm a 3D abstract artist I love designing procedural systems and organic forms with Houdini