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I loved videogames from the moment I took a game controller on my hands when I was three years old, growing up with Final Fantasy, Tekken or Metal Gear Solid. Now I have played thousands of AAA and indie games which have mantained my passion for this medium. I want to continue forming part of the industry and help develop games and offer my skills as an artist to the form of art I love the most.
I realized that I wanted to enter the world of art for entertainment since my first year of college, since I had a Painting subject in which we dealt with concept art and I loved that. It is true that, like many artists, all this comes from my love for video games, but also my father, who is an artist, also played an important role here.
I have always been amazed by animation and live-action films, and I realized I would love to participate in the creation process. Once I started university, I discovered that my real passions were immersive worlds and video games. I followed that path and specialised in 3d environments and lighting.
When I became clearer that I wanted to dedicate myself to this, I was doing my final degree project in which I delved into weapon design and discovered the hard surface, it really seemed like a very fun type of modeling to me. Watching videos and practicing, in the end I became even more and more interested in realistic texturing.