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I’ve always had a passion for games ever since me and my brother had our first GameBoys and our N64. Once I got to high school and college I found myself looking at games in a more technical stand point of ideas which could improve them. I started at college by joining the Computer Games Development course and my journey has gone from there.
I first realised that I wanted to go into the industry when I really got into games at a young age, having fun with them and enjoying what other people had made but it wasn't until later when I found out that I wanted to take more of a professional route into the industry when I was looking for what I wanted to study at collage.
Whilst i couldn't give you a specific time i always knew i wanted to work in the Games industry from a fairly young age - i think i really decided around age 14 when i spent the summer doing some Admin work for my Dad's financial advisers company - i remember thinking to myself "i can't see myself doing this for a job, there must be something more exciting out there for me" and from there i started planning and looking into how to get into the games industry
My passion started from childhood through video games, cartoons, and writing. I developed a love for visual worlds while playing on the PS1, and it grew all the while as I moved to the PS2, CD-ROMs, and finally to online PC gaming. I was also glued to the TV at the end of the school day to watch Cartoon Network, or I'd write my own stories on my old laptop. Eventually I realised everything I loved was everything I wanted to make, so I knew I would have to find a way to make it my career.
I've wanted to work in the creative industries most of my life, I've done many different things across different mediums in the past but as I've grown video games have always been something I've enjoyed. When I reached college level I began focusing on the games industry and what aspect of it I wanted to get into. This has culminated into my current status of being a university student studying games art with a focus on characters.
During lockdown, I got my first PS4 and played "The Last of Us". Since then I care about gaming, and realised that it can carry a narrative that makes a difference. Inspired, I started learning Blender and modelling on my dad's old laptop. I found it to be a calming and expressive like my passion for writing. Games are important. Throughout the years, I've needed to pursue a career in Games. This is something I truly love and know I will have a future in.
I've known since I was in year 7 at secondary school. I know this for a fact as I wrote a letter in year 7 to myself in year 11 in which I wrote how I wanted to be a games designer when I grow up. I have always played games with some of my earliest memories being on Mario Kart: Double Dash with my Dad and Sister. By about age 9/10 I remember pausing my missions in DC Universe Online to actually take time to look at the environments and textures and wonder how they were made!
When I was very young in year 6 of primary school, I always dreamed of working on World of Warcraft since I grew up playing it, or wishing I could make something for Harry Potter or Lord of the Rings. Throughout High School, I spent a lot of time drawing and getting better at colouring which boosted my skills for when I went to College to further refine my traditional and digital art skills and learn 3D modelling, to now, in University where I've been lucky to expand my knowledge in this field.
My interest in creativity in games has been developed through my realisation that I am interested in experiencing the game rather than the drive to win or complete it. This interest in the game itself, its art construction, story design and production led me to realise that rather than just a hobby I was interested in pursuing how it all works.