Houdini + UE4 Procedural Farmland Generation
This was my final year project for my under graduate degree at staffordshire university. The project ran from September2018 - April 2019, at the start of this project i had no prior experience with Houdini or Implementing it into Unreal engine so this was a big challenge for me, But it was a great learning experience
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Round of applause for our sponsors
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