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I first realised I wanted to pursue animation after finishing high school. I grew up with a love for film but it never felt like an option as a career. It wasn't until I was watching an animated movie at the theatre when it finally clicked that these movies I love so much are made by someone. Once I looked into it a little bit, I found a short course at the Academy of Interactive Entertainment that gave me a taste of what it would be like to study animation and filmmaking and I haven't look back
I first started university for my Bachelors in Music and Visual Arts in 2018 still not sure where I wanted to go in the industry. I have always loved movies and story telling so I knew I wanted to be an artist, I just wasn't sure what medium. After university I wanted to hone my skills in 3D art, so I took the leap to study at Academy of Interactive Entertainment. I now know I would love to be a 3D modeler or texture artist, and one day work on a feature film along side many talented artists.
I was fascinated with video games since I was in the 3rd grade when I received a Gameboy before surgery. Since then I wanted to play games because of the story and the visual aspect of the game. Years later when Watch Dogs came out for the Xbox one / PlayStation 4. I seen the credits as a whole because the game was that good , I wanted to see whom created this masterpiece. After I watched the credits scroll on by I told myself that one day I'll get my name in those credits.
I first realized I wanted to work in the game art industry after playing Halo 3 for the first time as a kid. I loved looking at all the incredible artwork in games and learning about how it was made. After falling off that track for a number of years, I returned to the possibility and began attending a school to learn more and found that I enjoyed hard surface modeling for environments and props.