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I first knew that i wanted to be an animator after i watched a behind the scenes for gravity falls on YouTube and realised that animation was an actual job. At the same time i had lost interest in school, so i took a course in classical drawing and after that i was sold on a more creative career.

I knew after Highschool at the age of 19 - after drifting around more in the sciences. I wanted to do something creative & work in games.

When I watched cartoons as a young kid I realized I wanted to work within film and animation.

Sitting at home, wondering what I wanted to be when I grow up.

Hello! Welcome to my profile. There's not much to see yet, but keep your eyes peeled - I may post something soon 😊

I've always had a passion for games that I think grew from playing PlayStation 2 with my big sister. I find myself thinking of environments and game levels I would like to build that would be fun to play in!

I like to laugh and I like when i make other people laugh. I also like drawing, so animation seemed like a good idea.

The craft of visually telling stories, the process of it, and the effect the result can have on people, drew me to work in the industry.

I have always been leaning towards creative/artistic fields, but the first realization came when after I finished the first year of my previous education (fashion design). I felt like there´s a lot more possibilities in going digital.

When I bought the Assassin's Creed Revelation special edition, and there was an artbook along with it. I thought it was very cool that you could draw for videogames :-)

I first realized that I wanted to work inside the entertainment industry when I was a teenager but i have up the dream until i became an adult.

10th grade when i realised i could study animation in my home country

I enrolled in The Game Assembly after wanting something different from work freelance as a illustrator. But it was only after I ended up applying to The Game Assembly that I truly fell in love with 3D and game development as a profession. I enjoyed everything from discussions about good game design to how we can present a story with limited resources and time. I realized this is the industry I want to learn and grow from.

I've always been fascinated by 3D but I didn't realize that it was something I wanted to work with until I saw that you could study it. I started my journey as a Game Design and Scripting student but completely fell in love with 3D when I tried it. I decided that I wanted to learn more and haven't stopped learning since!

I first considered working in the entertainment industry when a friend of mine boldly stated that he was going to make video games for a living. I had had the thought before in daydreaming kind of scenarios but never considered it a possibility until then.

I have always been interested in drawing and creating the visuals for characters and environments, both from books and my imagination. Because of that I went on an internship at The Animation Workshop when I was 15, and immediately felt at home. I dreamt about pursuing a career in this field, but didn't dare to, until I realized I wanted to be doing something I felt was worthwhile for a living, and applied for the school. Since then I have only been confirmed in this being the right choice!

I've had the dream of working with creative media ever since I was a child but I lacked the confidence and right life-circumstances to pursue this dream up until pretty recently (2-3 years ago).

I've always loved playing games, drawing and creating things, I figured why not make this my profession!

I have always had three major interests in my life: video games, Taekwondo and art. I started to play at my big brother’s Amiga 500. It was through video games that I first learned about Taekwondo: I played a game called Tekken 3 as a child and soon wanted to try the sport for real. Taekwondo took the most part of my life and I competed at elite level in Sweden for several years. I realized in 2017 that I wanted to become a game artist. because games has always inspires me!

I always wanted to, but I didn't know how to acchieve it until I discovered digital sculpting and modeling in 2018.

As many people before me, I started small. I approached traditional drawing with a fresh and new mind and I slowly transitioned into the worlds of 3D and VFX. I found a passion in texturing and lookdev and my goal is to use them as tools of great storytelling.

I decided I wanted to work in the game industry when I was 6, after I played Crash Bandicoot for the first time. From that moment I've never stop play videogames.