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I am very invested in 2D/3D animation and video games since my childhood. I first began working as a social worker and now I have the chance to pursue a career in the animation industry at Isart Digital Paris.

I realized that I wanted to work in Visual effect 6 years ago, in my audiovisuel BTS when we work on after effect, I thought I could do a lot more with software I didn't know so it's from this moment that I started to learn about special effect.

I'd like to work as a Character or Environment Scultor and texturing in Video Gamz

When I was a little kid I was passionate by Japanese Art and mangas and I used to draw a lot. I think that's the first time I told myself I wanted to do something in the creative media. I first wanted to be a mangaka, then I discovered video games and I wanted to be an illustrator.

A long time ago, I don't really remember the date, but probably during college. And a few years later, by doing internships in this area, I realized that I really love what I do !

Since I was a child, I wanted to know how video games are made.

I'm a producer.

since the day i first discovered how games are made, during my high school years :)

I have always been tempted to work in the film production. Actually, for a long time, I hesitated between 2D animator and falconer then by watching the Wall.e I did choose to make beautiful images like those I saw in the theatre. Moreover, I can still make a film about a falconer. Now I want to be a Lighter Artist.

I grew up with my dad using his camera every time he could and showing me all of the Star Wars, Terminator and Alien movies. Then during secondary school I was interesting in architecture, but I realized that my favorite activity was to use 3D software to do the conception / modeling part of the building. That's why I decided to go for a 3D/VFX master's degree after high school. Now I am simply in love with FX !

I wanted to work in he creative media and entertainment industry 8 years ago as game designer, but since my audio skills & passion evolved since 6 years I decided to act accordingly.

I realized that I wanted to work in the entertainment industry when I started studies. I started in the audiovisual industry in production management. Then I turned to video games, which has always been a great passion.

Mon activité préférée : manger des céréales devant les dessins animés au petit déjeuner. C'est probablement pour cela que je travaille dans l'animation ! Aujourd'hui j'ai envie de faire rêver les gens. De partager un univers créatif et poétique. Au service de ce souhait, je met tout ce que j'aime : la couture, la pêche en Normandie, aller en forêt ou voyager. Observer le monde est la meilleure façon de trouver l'inspiration.

I realized I wanted to do 3D as a living when I first learnt about Blender, as I was modeling my own Minecraft character. I was about 14 at the time.

I realize that I wanted to work in the creative media and entertainment industry since I was a kid. When I played my first games like Halo, Morrowind etc.. or looked films like LOTR.

I drawing since I was a child. I made an art high school, and it was at this moment that I decided to make an animation school.

During my first art school year, I met people and did jobs who made me realise how much I love this field.

I've been playing video games since I was little, so my desire to do 3D comes from this experience, in addition to an internship at 16 which introduced me to the vfx post-production industry.

After completing my scientific high school diploma, I enrolled in a preparatory class for higher education in applied arts, which prepares students for competitive exams such as those for fine arts schools. There, I had the opportunity to delve into various art forms, from writing to painting, music, pastels, and even photography. It was during this period that I gravitated towards the digital realm, particularly focusing on 3D creation.