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Since primary school, when I started creating hand-drawn games and illustrations and comics. (Wait is this questionnaire anonymous?)

When I was in my last year of high school I started watching more CG comercials an movies. These comercials inspired me to become a Computer Graphics Major.

Since an early age, computer animation and video games have always captured my attention. Growing up with animated movies and games, I always wanted to know how they were created. My desire to create has always been an integral part of who I am. Whether it was drawing, animating, or making computer games, I always had the desire to produce something. Investing in my first computer opened a world of creative opportunities. By my senior year of high school, I knew that I wanted to be a CG artist.

When I discovered that there was a lot of art inside a videogame I realized that this is what I would do as a job and as a way to make people enjoy.

During the 2021 lockdown I began drawing to keep my mind busy, eventually refining them into something special. Another of my friends had purchased a CAD cut printer out of boredom and we ended up making stickers for fun. I realized I could make a living through refining my talent into a skill, and loved the idea of having my work on the big screen.

I have been fantasizing and longing for 3D computer graphics for a long time, but since I first saw the movie Alita, I thought of making a movie myself for the first time. And I remember the overwhelming feeling I felt when I first saw 'the Lord of the Rings' in the theater. A tiny boy was so scared that I couldn't watch the movie well. But, It excited me to be able to visually overwhelm someone with a beautiful narrative. I really really do eager to create infinite visual imaginations.

Since I was 12 I was attracted to the film business and film arts. I started doing my own home videos with my brothers and sister that would play roles as an actors and I will direct and write short stories.

Art has always been a passion of mine and seven years ago was when I decided to start working towards my dreams. I began with photography and cinematography but in recent years I have discovered my big interest for 3D graphics. The programs I've come to really appreciate and love are Houdini, Maya and Substance Painter to name a few.

I've worked on creative projects ever since 5th grade when I started learning After Effects. It realized it was super rewarding to put together a polished product, so when I got into VFX, compositing got a special place in my heart. But 3D is also a lot of fun! It all is.

Since childhood, my passion for creativity was ignited, surrounded by a family of artists. The pandemic became a turning point; with unwavering support from my fiancée, I embarked on a career switch. Now, we're immersed in the joy of learning together at school, embracing the creative industry as a shared adventure.

I am a motivated man with a passion for videoGame / virtualExperience and Texturing. Throughout the years I spent in academia, I joined multiple projects to gain in-depth knowledge of this field.

I knew I wanted to work in the creative industry from a very young age. As soon as I got my hands on a computer and started experimenting with digital art, I knew it was meant for me.

I have been an artist all my life and had a path set out I was very excited about, but my health conditions had other plans. After surviving a pulmonary embolism, I enrolled in college and moved to Vancouver to start my career journey in the more accessible digital 3D industry.

During personal project in thesis

I always was fascinated by computer graphics, studied 3dsMax and VRay when I was in high school in my free time. Than due to life circumstances I've stopped studying 3d, up until 2 years ago, when I decided to change my career and do something that I have a passion to. Now I study 3d Modeling, 3d sculpting, Texturing and UE C++ development. Putting in to it all of my time and effort and loving it.

When I was in high school, I realized I am interested in creative works more than reading a book. When I made first project of creative artwork, I realized that this is my way!

When I did a biography on Walt Disney in 5th grade, I became fascinated with the creation of animated media. Though I later learned that everything was not all Walt's ideas, I knew I wanted to create something that people all around the world can love.

When I was in middle school, I found that I enjoyed making nice pictures with software like photoshop, then I started to explore 3d software and found fun in it. Also, because I really like art and creative stories, I decided to learn and join this field.

I am a compositor currently residing in Vancouver,BC. I specialize in 2D & 3D Multi-pass Compositing, Paint, BC Prep, Rotoscoping, and Keying. Out of the pursuit and love of art, I have the confidence to become the world's top artist, which is also my dream.

Many years ago, I saw a TV programme of people using 3D tools to create visual effects for the movie Abyss. Fast forward a few years later in high school, after many clicks of 3D Studio MAX and lots and lots of hours of playing classic first person shooters, I started making a portfolio of 3D graphics work.

A couple of years ago when I realized I love to illustrate and animate. I want to create characters for video games and learn about the field. Out of all the creative fields out there I feel like video games would be my jam.