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I wanted to be a footwear designer ever since I started working in a footwear factory after Schoo. I never realised how many details and processes went into making a shoe and once I started gaining knowledge, my passion for footwear started. I started by drawing traditional footwear but after researching and learning skills in 3D design, I started creating 3D models of footwear and learnt rendering to show realism in my designs.

I first realised when I was about 14 years old.

I studied in industrial design before but I then found my passion was not making product, I love and be obsessed with artworks in movies and games so much that I want to create and participate in what I like.

I've always been interested with creative outlets from a child to the current day, then in my late teens years I realised I wanted hone that creative flow into computers into VFX. From learning computer science and VFX in college and university. From in my teens years editing for the likes on YouTubers, friends and myself. This enabled me to now have a foundation on which from my knowledge learnt these past few years, I can further enhance learn. Now wanting to specialise in FX and grow.

Since Year 8 back in Secondary School

I've never wanted to be anything other than an artist and I've always loved games, so it made perfect sense to pair the two together, and after searching further into game development during high school I knew I wanted to pursue a career in the game industry!

I realised I wanted to work in games around the age of 9/10 when watching my brother play Demon Souls. Something about that moment made me want to create the bosses, characters, creatures and style. Over the years my style preference changed multiple times but my original goals remain!

I started drawing digital art when I was 9 years old, and a few years later experimented with making modded maps for games I liked. After learning fine art, I officially started my 3D journey studying game art at university 3 years ago! I've always been a extremely creative soul with a passion to make beautiful things, from a technical & artistic standpoint. I personally want to work on games I would play as a woman in the industry.

When i saw a documentary of how they made Skyrim one of my all time favorite games and it made me realize i want to do this for the rest of my life.

I wanted to express myself from a very young age, but through games I realized you can express yourself through art, seeing all the artworks made for games made me so excited.

I've loved video games my whole life and always wanted to be part of the industry.

Before ten I loved to draw, but I realized that I can work in this field when I met some traditional art people and my parent buoght me my first console. Due to the poor educational facitilies of my village, I could not study any art related course. When I moved to UK, I realized that there is a undergraduate degree in Game art, and I just loved.

I'm a big fan of movies and specially avengers, cartoon movies and pirates and si-fi movies. I started watching breakdown videos of them and later I got more interest in how they do this and all simulations.

I saw an opportunity to create work that combined art and precision using 3d softwares and other techniques. That's when I decided to make a shift from 2d artist to 3d artist.

As a kid, I was brought up in an artistic family and liked to draw with dreams of telling stories through images. Then, I became mesmerised by the world of the Star Wars prequels and found the work of Ryan Church and Feng Zhu, which informed my understanding of concept art. After I would collaborate on Games projects with my friends at school which gave me my first buzz of seeing something you’ve designed move on screen and never looked back!

When I saw Maciej Kuciara's YouTube videos talking about the industry with other great artists such as Vitaly, Eytan and also Ash Thorp.

I’ve always had a love for art and games, so this career path seemed like the perfect choice.

Ever since I was young i have always had a passion for creation and drawing. I decided to pursue this further when I realised that's all I have ever done in.