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I've always known that I want to create art for as long as I live. The thought of being an artist in the game industry has been with me since early high school and after graduation I decided that it was the route I should take. I've always loved playing video games and making art so pursuing a career in games made the most sense.
I first realized when I was younger that I wanted to enter into the world of animation from all the films, tv shows and video games that I saw then and now, but it wasn't until my friend Elisa gave me the courage to really get into the industry. So now all I want to do is create and share all the things that come to my mind whenever I get the chance to make them and hopefully along the way I'll be able to bring as much joy to the world as I possible can.
Since I was a child, I started drawing and painting. Then I started my career creating brands, logos, visual media content as a graphic designer and motion graphic artist. By now, I took a break my graphic designer career, and studied to be a 3D artist, that is how I have graduated from the 3D Modeling, Art, and Animation at BCIT.
When I was around eight Heroes of Might and Magic V came out and it had those beautiful cities and great creature models and that's when I first thought, you know, somebody must have come up with this, somebody did this. And I wanted to do the same thing. Later when I would play World of Warcraft I became even more sure that's what I needed to do for a living.
I realized I wanted to work in this industry around 13 years old when I got to play Tomb Raider by Crystal Dynamics on my Xbox 360. I loved this game so much and knew since that moment that I wanted to make other people live as many extraordinary stories and feel as many emotions as I had. For this reason I studied in multimedia and, more specifically, in game design in the recent years.
Since I was a kid I loved watching cartoons, playing videogames, and reading fiction or picture books. Anything that would give me some inspiration to make up games with my friends in a world of our own. That's why one of my favorite things to do is making up stories of the magical things that go behind the scenes of our day to day to life, hidden behind the corners of reality and only to be seen for those who are patient, calm, and observant enough.
When I decided to learn design, I heard that the design is commercial unlike art, so designers have to be able to meet majority's needs and accommodate their complaints. However, because I thought design is to make people more comfortable, I was wondering if so, who could meet minority's needs and complaints. And now I'm a designer who still try to pay attention to easily overlooked details, and believe design's power to help social and earth.
I knew I wanted to work in the creative industry when I was young and I was enamoured with the arts. It captured my heart in the way nothing else could and gave me a feeling of challenge. It may not come as easily to me as others, but I think that's what I find enjoyable about it. I've been working to get into the industries since 5 years ago and I'm confident I'll find success if I stay on this path. I originally started learning illustration and I'm now beginning to learn 3D.
ront view ultra detailed goddess sita with White holographic Sari flying, Smooth long dress, Goddess Sita - Divine beauty, Radiant complexion - Golden and pure, Expressive eyes - Compassionate and wise, Lustrous hair - Dark and flowing, Ornate hair ornaments - Floral and decorative, Graceful figure - Elegance and poise Vibrant saree - Blue or red with intricate patterns Serene expression - Wisdom and resilience Lotus flower - Symbol of purity and enlightenmentDivine aura - Captivating and ethere
If we're talking about creative industries as a whole, then this would date back in 2016 when I was in Grade 11. However, back then my focus was primarily in the Film & TV Industry. When it comes to exploring the world of 3D Art, I started dabbling with 3D using a game called, Dreams on PS4 in 2020, which allowed the user to create indie games using just their Playstation Console.
I've always been fond of the creative industry. I originally planned to go into graphic design, but that changed in my senior year of high school. I interviewed an animator in the industry for a school project and that changed my plan for the future. I delved deeper into the rabbit hole of 3D and enrolled in a school to learn more about it.