Update - 20 Sep 2020
Heres an update On Az-tech 3DD13, been working in the details and engravings. Not 100 percent happy with them at the moment but its relly helping me to see what he may look like when finalized. Ive avoided using aplha maps to get the patter as i think opting for the "hand Painted" approach give hime abit more of the azt(tech) vibe :)
Update - 19 Sep 2020
So after finishing up the Alpha maps and creating details in the height channels i started to block out some colours and see what worked best. Not totally happy with it at the moment but i think it may change as i work in more details.
Update - 14 Sep 2020
Hey everyone!, first every 3d texturing contested i've ever done! will be making my Eddie into a robotic Golem. Jst got started on my mood board for today!
Spent the day setting up Alpha map brush find some online and making some of my own. Today i began work on the Height channel to work in the extra details before i begin to get to the main texturing. Not 100% happy with it at the moment but with a few more alterations im sure i will get there! :)